Courageous leader who continuously helps her allies and adapts to any circumstance
Deal Physical damage to target enemy, which can't be evaded. All Galactic Republic allies gain Protection Up (10%, does not stack with itself) for 1 turn.
Dispel all debuffs on Light Side allies, and they recover 50% Health. For each Galactic Republic ally and each debuff dispelled from themselves, Galactic Republic allies gain Protection Up (10%, stacking) for 1 turn.
Deal Physical damage to target enemy and Stun them for 1 turn, which can't be copied or dispelled. Then, call all Light Side allies with Protection Up and Jedi Knight Anakin to assist.
Light Side allies have +50% Max Health, and while they have Protection Up they resist all debuffs and
can't be critically hit.
At the start of their turn, Galactic Republic allies dispel Protection Up buffs on themselves and gain 1
stack of Courage for each 5% Protection Up dispelled this way. Courage can't be
copied, dispelled, or prevented.
Courage: When damaging the target enemy with an ability, for each 5 stacks of
Courage, dispel 5 stacks and deal bonus damage equal to 40% of the target's Max Health
Padmé is immune to Fear. Whenever a Light Side ally loses Protection Up, they recover 5% Health. Allies
can't gain or lose bonus Turn Meter.
Whenever an enemy attacks out of turn against a Galactic Republic ally, that ally gains Protection Up
(10%, does not stack with itself) for 1 turn, increased to 40% if Padmé is their leader. This Protection
Up can't be prevented or dispelled.